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Research Paper | Computer Science & Engineering | India | Volume 2 Issue 4, April 2013
Latest Technologies in Surface Computing
Chandra Vivek Singh | Suresh Angadi 
Abstract: The name Surface comes from surface computing and Microsoft envisions the coffee-table machine as the first of many such devices. Surface computing uses a blend of wireless protocols, special machine-readable tags and shape recognition to seamlessly merge the real and the virtual world — an idea the Milan team refers to as blended reality. The table can be built with a variety of wireless transceivers, including Bluetooth, Wi-Fi and (eventually) radio frequency identification (RFID) and is designed to sync instantly with any device that touches its surface. It supports multiple touch points – Microsoft says dozens and dozens -- as well as multiple users simultaneously, so more than one person could be using it at once, or one person could be doing multiple tasks. The term surface describes how it's used. There is no keyboard or mouse. All interactions with the computer are done via touching the surface of the computer's screen with hands or brushes, or via wireless interaction with devices such as Smartphone’s, digital cameras or Microsoft's Zune music player. Because of the cameras, the device can also recognize physical objects; for instance credit cards or hotel loyalty cards. For instance, a user could set a digital camera down on the tabletop and wirelessly transfer pictures into folders on Surface's hard drive. Or setting a music player down would let a user drag songs from his or her home music collection directly into the player, or between two players, using a finger – or transfer mapping information for the location of restaurant where you just made reservations through a Surface tabletop over to a smartphone just before you walk out the door.
Keywords: Surface Computing, Microsoft Surface, Touch-Screen, Perceptive Pixel
Edition: Volume 2 Issue 4, April 2013,
Pages: 432 - 435
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