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India | Communication or Media Studies | Volume 4 Issue 12, December 2015 | Pages: 601 - 603
HCI Challenges in Designing Game-Centric Interfaces for Autism
Abstract: Game-Based learning is popular technique for boosting learning and engagement in traditional classrooms. HCI focuses on developing a deep understanding of user characteristics and tasks. As important as HCI is for designing programs used by the general public, it is even more important if the target audience is autistic learners. We designed software to be used in Tamana Autism Centre School of Hope, Delhi to enhance learning process during the computer sessions of autistic learners in the school. We gathered feedback from teachers and care-takers in the school to refine our product. The reaction of all users determined how successful we were in designing programs in such a challenging environment.
Keywords: HCI, Game-based Learning, UX, Gamified
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