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Research Paper | Psychology Science | India | Volume 5 Issue 8, August 2016
Leisure Boredom, Loneliness and Self-Control in Women Candy Crush Gamers
Nandini Sanyal  | Tina Fernandes | Aarthi Jain
Abstract: The purpose of this study was to observe whether there are any age differences in women candy crush users and addicts in terms of leisure boredom, loneliness and self-control and whether there is any relationship between leisure boredom, loneliness and self-control among young and middle-aged women candy crush gamers. A sample of 120 young and middle-aged women candy crush gamers, selected through a purposive sampling technique, the participants responded to the Internet game addiction questionnaire candy crush scale (Young, 1991), Leisure boredom Scale (Iso-Ahola & Weissinger, 1990), UCLA Loneliness Scale - version 3 (Russell, 1996) and Brief Self-control Scale (BSCS) (Tangney et al. , 2004). The results revealed that there was significant difference between young and middle-aged woman candy crush gamers with respect to leisure boredom and loneliness (p<0.05). There was a negative correlation between leisure boredom and self-control among young women candy crush gamers (p<0.05). There was a significant relationship between leisure boredom and loneliness among the middle-aged women candy crush gamers (p<0.01). It was also found that there was significant relationship between loneliness and self-control among the middle-aged women candy crush gamers (p<0.05). This study highlights the importance of encouraging women to enjoy a rich variety of activities which would serve to enhance their productivity, success and well-being.
Keywords: candy crush game, leisure boredom, loneliness, self-control
Edition: Volume 5 Issue 8, August 2016,
Pages: 614 - 618