Rate the Article: Problematic Online Gaming in Pakistan, IJSR, Call for Papers, Online Journal
International Journal of Science and Research (IJSR)

International Journal of Science and Research (IJSR)
Call for Papers | Fully Refereed | Open Access | Double Blind Peer Reviewed

ISSN: 2319-7064

Downloads: 125 | Views: 343

Research Paper | Psychology Science | Pakistan | Volume 3 Issue 6, June 2014 | Rating: 6.7 / 10


Problematic Online Gaming in Pakistan

Anowra Khan, Rabia Muqtadir


Abstract: The objective of the present research is to explore the prevalence of problematic online gaming in adolescents and young adults. A sample of (N=357) ; 298 males and 59 females participants who play online multiplayer games was collected. Online Gaming Questionnaire Short Form (POGQ-SF) by Papay; et al. (2013) was used to differentiate between problematic and non-problematic gamers. The chronbach alpha of (POGQ-SF) was.75. The results indicated 190 participants as problematic gamers and 165 participants as non-problematic gamers. It was also indicated that males are more problematic gamers than females. The result has important implications for future researchers.


Keywords: problematic online gaming, time of playing, adolescents, DSM-V, addiction


Edition: Volume 3 Issue 6, June 2014,


Pages: 2522 - 2525



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