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Research Paper | Computer Science and Information Technology | Volume 15 Issue 4, April 2026 | Pages: 1540 - 1543 | India
Habitsaga Gamiefied Habit Tracker
Abstract: Modern lifestyles often struggle with maintaining consistent habits due to lack of motivation and engagement in traditional productivity tools. This project presents a Gamified Habit Tracker, developed using Python and the Django framework, aimed at improving user engagement through interactive and game-based mechanisms. The system integrates gamification elements such as experience points, rewards, virtual items, and character customization to encourage users to complete daily tasks effectively.
Keywords: Gamification, Habit Tracking, Artificial Intelligence, Computer Vision, Django, OpenCV, MediaPipe, Web Application
How to Cite?: Sharon P Sabu, Preethi Thomas, "Habitsaga Gamiefied Habit Tracker", Volume 15 Issue 4, April 2026, International Journal of Science and Research (IJSR), Pages: 1540-1543, https://www.ijsr.net/getabstract.php?paperid=SR26421211616, DOI: https://dx.dx.doi.org/10.21275/SR26421211616